Set the font in the command line

When we work with AutoCAD, we can not be separated from the command line.
To find comfort in using AutoCAD, we can perform command line settings.
We can adjust according to our wishes.
Steps we have to do is:
- Open the Options dialog box, click the Display tab.
- Click the Font button in the Window area Elementsan dialog box will pop up Command Line Window Font.
- Set the text on the command line as we want.
Font to be used as a way to set the font.
Font Style to set the font style and font size set Size.
Press Apply> Close,
Press OK on the Options dialog box.



































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Arc Length Dimensions

To make the arc length dimensions, click on the toolbar Arc Length Dimensions,
or
type 'dimarc' on the command line.
The command line shows:
Command: _dimarc




Arc length serves to measure the distance along the arc or polyline arc segment.
To distinguish them from linear dimensions or angles, arcs show the symbol arc length dimensions by default.

Arc length can be displayed either above or below the dimension text dimension text.
Arc length can be transformed in the Dimension Style dialog box, Symbols and Arrows tab.
Extension of the dimension line arc length can be either orthogonal or radial.

to make the dimensions of Arc Length:

1.Click on the Home tab Annotation panel select the Arc Length.
2.Select arc or polyline arc segment.
3.Lokasi to the position of dimension lines.

Select arc or polyline arc segment: Use the object selection method
Specify arc length dimension location or [Mtext / Text / Angle / Partial / Leader]: Specify a point or enter an option
Arc length dimensions measure the distance along the arc or polyline arc segment.
Dimensional extension of the length of the line can be orthogonal or radial arc. A symbol is displayed at the top or bow before the dimension text.




























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Move and copy objects from another drawing

In AutoCAD commands to copy and move objects from one picture to another is called CUTCLIP, COPYCLIP, and PASTECLIP.
Although the MOVE and COPY commands provide more accuracy in a single image, we
can use the Clipboard to move and copy objects from one image to another.
We can also copy objects from one picture to another by using drag-and-drop.
The easiest way is to open both images and then select the View tab> Windows panel> Tile Vertically> object.
We select the object you want copied, navigate to one of the drawing area and drag the second image. However, here we do not
have much control over the exact placement of the new object.


To control the placement of objects that will be copied, steps should we do:
- Select what you want We copy.
- Right click and select Copy with base point on the shortcut menu.
- Specify the base point with an object snap to become more precise.
- Then we turn to the second image.
- Right click on the image area and select Paste. At the prompt for the insertion point, specify the insertion point by selecting it, using the object snap.


























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Create a block

When we draw, we will often be to put the same group
objects within an image multiple times. Block is the object that we store and
give it a name so we can include them when drawing each time we need it.
Block is an object, regardless of the number of individual objects used to create it. Because it's one of the objects,
we can easily move, copy, scale, or rotate it.


With the Block command we can create an object of some existing object so the object appears and behaves like a single object.
Definition for the block is stored in the image database and called by the name of the definition block.
Definitions appear in the image block is called a reference block.
One block can exist in the database definition file and do not have a reference image block in the picture.
We can define the block through the options on the Block Definition dialog box. You can define items such as
block name, what would be the definition of blocks, the basic point for the block, what unit is illustrated in block geometry.

The basic point we decide to block defines the point that we will use to position the block when
put it in a picture. This point was also the point of the handle to the block.





For each block we make, we can determine the name and the insertion base point, we can also choose
images to be included in the definition of our block. we also can choose among a variety of other settings is needed.
Specify the name of the block.
Specify the base point.
Click the Select Point to snap to a location on our bodies and restore the X, Y, and Z values ​​or enter the absolute X, Y, and Z values​​.
Click the Select Objects and select the geometry that will be included in this block.
Under Objects, select the option to define what happens to the geometry selected after you click OK to create the block.
Object is either left as individual objects (hold), converted to a reference block, or deleted.
Choose Annotative our behavior and whether to scale and allow for uniform blocks explode based on our needs.
Select the geometry unit.
Enter a description for the block.
Check this box to open the block editor after clicking OK.

































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